Library is the shelf of guides. This page is the lottery the magic shops keep between them. One book, one draw at 20:00 server time. At least 25 buyers open it. There is no maximum. A quieter night leaves the Soul on the purse.
25 buyers open the draw. There is no maximum. Until then each buyer still adds 100 Soul, and a quiet night does not throw it away. Once 25 buyers are in, the day's share is 2,500 and further names do not raise it.
The clock on this page is the website clock. It has to match the game server, or the time left drifts from the real 20:00.
Soul won, nights won, and the magic shop that character has spent the most rune gold at. A larger purchase does not buy a better place. The place comes from Soul paid out, then from wins.
| Character | Soul | Wins | Shop used most | |
|---|---|---|---|---|
| 1 | Bubido | 400 | 1 | Rachel |
| 2 | Aaxxem | 0 | 0 | Xodet |
| 3 | Cowboy | 0 | 0 | Xodet |
| 4 | Druidinho | 0 | 0 | Rachel |
| 5 | Mauna Loa | 0 | 0 | Rachel |
| 6 | Mufeses | 0 | 0 | Asima |
| 7 | Selenia Shadowbolt | 0 | 0 | Xodet |
0 buyers are in the rite for 2026-11-14.
No buyer has reached 2,000 gold on runes today.
Rune gold spent at a magic shop is written down for the day. At 20:00 server time the book is closed. 25 buyers open the draw, and one name is taken. The prize is Soul, the same Soul you conjure with and the same Soul the Soulchanger keeps. There is no second coin.
Each buyer adds 100 Soul. Once 25 buyers are in, the day's share is 2,500 and it stops there. Further buyers stay in the draw and do not raise that share. There is no maximum number of names. A night with fewer than 25 buyers draws no name. That Soul waits. The next night that does open adds it on top, even past 2,500. A night with no buyers leaves the purse where it is.
The winner does not have to be online. At 20:00 the Soul is placed in that character's Soulchanger vault, whether or not they are in the world. Everyone who is online hears the name once. A winner who was away is told in private the next time they log in. The world is not told a second time.
One account has one name in the book. A second character on the same account does not buy a second chance. Spending more than the minimum does not buy a better chance. The draw is even. Tutors and gamemasters are not written in.
The names and the gold are written down as you buy. A server save or a restart does not clear them. If the world is down at 20:00, the next start reads the book and closes any night whose hour has already passed. Today's book stays open until 20:00.
Say spell rune to a magic shop, then the rune you want. backpack or bp with the full name still buys twenty. Short names work the same way. bp sd is a backpack of sudden death. sd is one rune. A number in front buys that many, up to 500: 10 bp uh. Blank runes count, and bp blank is a backpack of them. Vials, wands and spellbooks do not. The shop does not buy runes back.
Every magic shop: bp lmm, bp hmm, bp uh, bp ih, bp sd, bp gfb, bp fb, bp expl (or bp xpl), bp fbomb, bp ff, bp ef, bp pf, bp fw, bp ew, bp pw, bp df, bp anti, bp conv, bp cham. Premium shops also take bp mw, bp para, bp ebomb, bp pbomb, bp sf, bp env, bp des and bp adead. Ask lottery if you want the shopkeeper to say the rite back to you.
The account must spend 2,000 gold on runes that day before the name is in the rite. One sudden death rune is 325 gold and does not qualify. One backpack of them does. The first time you cross 2,000 gold, the shopkeeper tells only you. Later purchases stay quiet.
If the runes do not fit, the gold for what you could not carry is returned. Only gold for runes you actually received is written in the book.
Free spell runes are sold by Xodet, Rachel, Frederik, Frans, Sigurd, Shiriel and Topsy. Asima, Alexander, Fenech and Tandros sell those and the premium runes: envenom, desintegrate, poison bomb, soulfire, energy bomb, magic wall, animate dead and paralyze.
No edition has been kept yet.
The price is for one rune, in gold, as the shops sold them in 7.4. A backpack is that price plus 1 gold, times 20. The extra gold is the backpack itself. Runes are not a stack. A sudden death rune is one charge. A light magic missile rune is five charges. You pay per rune, not per charge.
Four runes leave the shop with the old 7.4 charge. Conjuring the spell on this server puts more charges on a rune you make yourself: fireball 2 in the shop and 3 from the spell, explosion 3 and 6, magic wall 3 and 4, animate dead 1 and 2.
| Rune | Gold | Backpack | Shop charges | Conjure charges | Where |
|---|---|---|---|---|---|
| Blank rune | 10 | 220 | - | - | Every magic shop |
| Light magic missile | 40 | 820 | 5 | 5 | Every magic shop |
| Poison field | 65 | 1,320 | 3 | 3 | Every magic shop |
| Antidote | 65 | 1,320 | 1 | 1 | Every magic shop |
| Fire field | 85 | 1,720 | 3 | 3 | Every magic shop |
| Intense healing | 95 | 1,920 | 1 | 1 | Every magic shop |
| Fireball | 95 | 1,920 | 2 | 3 | Every magic shop |
| Destroy field | 45 | 920 | 3 | 3 | Every magic shop |
| Heavy magic missile | 125 | 2,520 | 5 | 5 | Every magic shop |
| Energy field | 115 | 2,320 | 3 | 3 | Every magic shop |
| Ultimate healing | 175 | 3,520 | 1 | 1 | Every magic shop |
| Convince creature | 80 | 1,620 | 1 | 1 | Every magic shop |
| Great fireball | 180 | 3,620 | 2 | 2 | Every magic shop |
| Chameleon | 210 | 4,220 | 1 | 1 | Every magic shop |
| Fire bomb | 235 | 4,720 | 2 | 2 | Every magic shop |
| Poison wall | 210 | 4,220 | 4 | 4 | Every magic shop |
| Explosion | 250 | 5,020 | 3 | 6 | Every magic shop |
| Fire wall | 245 | 4,920 | 4 | 4 | Every magic shop |
| Sudden death | 325 | 6,520 | 1 | 1 | Every magic shop |
| Energy wall | 340 | 6,820 | 4 | 4 | Every magic shop |
| Envenom | 130 | 2,620 | 3 | 3 | Premium shops |
| Desintegrate | 80 | 1,620 | 3 | 3 | Premium shops |
| Poison bomb | 170 | 3,420 | 2 | 2 | Premium shops |
| Soulfire | 210 | 4,220 | 2 | 2 | Premium shops |
| Energy bomb | 325 | 6,520 | 2 | 2 | Premium shops |
| Magic wall | 350 | 7,020 | 3 | 4 | Premium shops |
| Animate dead | 375 | 7,520 | 1 | 2 | Premium shops |
| Paralyze | 700 | 14,020 | 1 | 1 | Premium shops |
Retro Mirage. Old Tibia climate. All product names belong to their owners.